Introduction
Welcome! This website contains documentation derived from countless hours of reverse engineering and research into the PlayStation 1 game Kula Quest.
Throughout this documentation, the game will be referred to as Kula Quest as it was the original name and was intended to be known as such all over the world, despite most people knowing it as Kula World. The other titles will be used in cases of version differences as needed.
Tools
Documentation relating to tools that have been developed to create or modify formats are available here.
Formats
Technical documentation is available for most of Kula Quest's custom binary formats.
Pak Format
An archive format for storing multiple files.
Kub Format
An archive format for storing multiple files in the oldest demo.
TGI Format
In ProgressA custom binary format for storing theme information.
GGI Format
A custom binary format for storing model and sprite information.
Level Format
A custom binary format for storing level data.
SFX Format
In ProgressA custom binary format for storing sound information.
Credits
This website was created and maintained by the original creators of Kula Workshop.